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New tomb raider game review8/12/2023 ![]() ![]() You’ll most likely be able to get through combat encounters with stealth, or a few bow shots. We just wish there was more things to do here, and more hub areas.Ĭombat is the final pillar of gameplay, and unlike Uncharted or previous Tomb Raiders it’s kept to a minimum. While these do slow down the game somewhat, they do add a bit of freedom and some much-needed downtime where Lara can chill out. Shadow also adds some hub areas - villages with secondary missions and natives to talk to. Some of these puzzle rooms are just as incredible and clever as the challenge tombs, with big towering architectures and many moving parts. Not that the main game doesn’t have puzzles to solve. The Spanish galleon we discovered was our favourite. The challenge tombs are the absolute highlight, wielding imaginative level and puzzle design in some wonderfully impressive locations. The set-pieces and locations are incredible, from dank caves to glorious Mayan and Incan cities. Shadow is definitely exciting, and we never felt bored while playing it. It means you’ll never be truly lost, all action and adventures feel exciting, and it’s exactly what Uncharted gets away with. As for areas, they look gigantic and amazing but the actual play area is quite narrow. There are areas you can’t access until you have a piece of gear, Metroidvania style, but in general you’ll always be pushing forwards. It’s a lot closer to Tomb Raider 2013 than Rise, which had pretty huge and almost sandbox-like areas to explore and fight in, whereas Shadow is pretty linear for the most part. It’ll be the set-pieces, combat encounters, puzzle solving, and (yes!) tomb raiding. The story isn’t why you’ll be playing Shadow of the Tomb Raider, even if it’s why the title makes sense. Shadow gets far deeper into Lara’s character than any other Tomb Raider game, such as her obsessive personality and her impact on those around her, and she’s kind of messed up. However, while the overall story passed me by, the more character-based moments resonated more. There’s little to no explanation of what’s going on, how the artifacts can bring about the apocalypse, why Trinity are as powerful as they are, and why Lara’s involved. We’ll be honest, the storyline didn’t grab us at all. Unfortunately in doing so she actually messes things up far worse, and she and her returning friend Jonah have to travel to Peru to get the other piece of the artifact before either Trinity do - or the apocalypse hits. Lara Croft is trying to stop the evil group Trinity from getting their hands on some sort of ancient mystic doomsday artifact. Honestly, if you’ve seen the movie you probably have more grasp of what’s going on. If you haven’t been following the Tomb Raider reboot storyline up until now, well, good for you, we haven’t either. ![]()
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